White Dwarf/Citadel Journal Q&A
by Andy Chambers

 

Q: If a unit uses blind grenades, would that unit block LOS for friendly units at all? Or could you still shoot through them?

A: The only effect of blind grenades is that the unit counts in cover.


Q: In the Fighta-Bommer rules in issue 38 of CJ, it states that the flyer can take 2 Grot Bombs in addition to the rockits, but lists no points cost for the option. This seemed odd to me, even for the Orks.  If it's free why list it as an option as you'd be half-cocked to not take as many weapons a possible. We played a few games with the Fighta-Bommer and it seems that the Grot Bombs are a must in order to justify the points cost of the Fighta due to the Orks lovely shooting prowess and as the thing was pretty easily shot out of the sky in the first few passes.

A: Grot bombs should cost an extra 10 pts each, it got missed off the list


Q: Looking through White Dwarf #250 I was reading about the Flesh Tearers and didn't notice the Chapter Approved stamp. They look really good and official otherwise so we will inevitably get the questions about whether people can use them without their opponent's permission. Are they "Chapter Approved" and Official, or just a "Fun" list?

A: It's untested so it has to be just a fun list, for an 'official' one use the Blood Angels Codex straight.


Q: In the White Dwarf article on the Flesh Tearers it does not say whether the Death Company Dreads are purchased as Heavy or Elites. It says 'as normal'. Where should people purchase these things from if they wish to build a Flesh Tearers army?

A: Normal refers to the Blood angel list, wherein they are Elites


Q: In the Harlequin list (in CJ 39), in the description of Bio Explosive Ammunition in the 'fluff' section it makes it clear that it is designed to kill living things, but in the rules for it does not make a distinction. Is it a valid assumption that Bio Explosive ammunition would not work against Wraithlords, Necrons, Demons, etc?

A: It affects all targets, just like a Dark Eldar stinger (waaaay too complicated to think of it otherwise.)


Q: Genestealer Cults: Can the Eye of Judgement for Manos the Mad be used against targets that are  immune to pysic attacks?

A: Yes - it's not an actual psychic attack (no test was needed).


Q: Regarding Night Fight Rules: Are these official?

It's hard to tell. I could tell the new Command Unit rules are optional, as it says so. Should we assume that anything in Chapter Approved are official (and not optional) unless it says specificially that they are optional?

A: No, the night fight rules are optional as well. The only things I view as being official amendments in Chapter Approved are those written in-house by me, Jervis, Gav or Pete Haines.


Q: Can Dark Eldar Raider with Slave Snares attack more than one unit? Using the same method as above (run over more than one unit), can they cause d6 S4 to more than one unit? Can they attack a single character if they are not in a unit? Example, a lone Avatar or Chaos Lord on his own.

A: Yes if the Lord is standing on his own, tough luck.


Q: Can Raider (w/torture amp and Slave Snares) do tank shock and also cause D6 S4 Snares attack to the same unit in the same turn.

A: NO! I always imagine skimmers doing tank shock drop to just above ground level and drive _through_ the unit like a normal tank, while the slave snares are used by flying _over_ the unit.


Q: The Hybrid entry says that is the squad is 12 or less it may be mounted in a truck. But the truck entry says they can carry only 10 models at most.

Which is right?

A: Trucks may only carry 10 troops.

 


Copyright 2000 by Doug Wolfe Last Updated Monday, July 2, 2001
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