Scenario Special Rules Q&A
by Jervis Johnson & Andy Chambers
Includes Reserves, and Army Morale

 

Reserves

Q: At the beginning of each turn after the first you roll on the reserve chart to determing how many (if any) of your reserve detachments show up. If a reserve detachment is determined to show up, are you permitted to wait and have it enter on a later turn? (This quesiton brought to you by those who use flyers and drop pods)

A: Reserves must enter play on the turn the dice roll is made, you can't wait for a later turn.



Army Morale

Q: If a detachment consists of 3 units, is morale lost when one unit has been destroyed, or two units? The examples in the book show that half strength is calculated by rounding up, but this wasn't true in the old Epic.

a) A 3 unit detachment loses morale when one unit has been destroyed
b) A 3 unit detachment loses morale when two units have been destroyed

A: Judging by the examples in the rules, we decided to round odd numbers down for Studio battles, but to be honest I can't really remember, and I'm not sure whether all the different play-testers did it this way (for example, Andy and myself might have decided to round down, while Robin and Paul may have decided to round up in the games they played). In other words, you should feel free to round up or round down as you wish, but try and be consistent during the same game!

 


Copyright 2000 by Doug Wolfe Last Updated Monday, July 2, 2001
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